This is an unfinished game I made during my exchange programme at the Media Design School in Auckland. It is meant to be played by three persons in local multiplayer.
This is a game about three mice wandering in a city without lights, where buildings have no entrances but the cables through which the inhabitants share the connection. The purpose of the mice is to maintain the cables and receive their much yearned reward: peanut butter.
Notwithstanding, a dangerous threat looms over the unaware fancy creatures. Will they manage to reveal the horrible truth and escape or will the Moloch swallow them?
A cheap metaphor about life in the 21st century, Knockout Mice delivers thousands of hours fun, especially when not played.
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